Is Virtual Reality the future of work?
Wed, 13 Oct
|Online panel discussion
The strongest use cases for virtual reality are creative communications, training and design. Accessibility and cost of production mean that many businesses can now afford to treat VR technology as a viable option for enhancing the customer or employee experience.
Time & Location
13 Oct 2021, 18:30 – 20:00 BST
Online panel discussion
About the Conference
Research has found that VR can reduce staff training time by up to 60%, which means that VR could help cultivate a more productive workplace culture. Who is implementing what? Is the Metaverse "good" or "bad"? What are the ethical consideration of sustainable tools? Virtual Reality is among the most exciting technologies, we will learn the skills needed to make it work for the workplace.
Speakers
Brendon McNaughton is the co-founder and CEO of Art Gate VR and an internationally recognized contemporary artist. As the CEO of Art Gate he is leading a team of bright developers and innovators to develop an art district in the Metaverse. As an artist, he is known for making large-scale bronze, marble, and aluminium sculptures and exhibiting them all over the world. McNaughton views creating parts of the Metaverse as the ultimate artwork.
The mission at Art Gate is to make the arts more accessible. They are creating a more accessible and understanding world by building an art district in the Metaverse that everyone can access. The Art Gate district provides connection to art and people, regardless of physical location in the world. Together, the community is laying the foundation for a cultural centre that will grow beyond the cultural epicentres of previous days. Join the Art Gate district today via your laptop or VR headset to redefine the structure of the arts with us.
Duncan is a manager in Cognizant's Center for the Future of Work. In 2015, he started to develop applications for emerging new Virtual and Augmented Reality hardware, leading to working directly with large companies on experiences for their launches. He has also advised small startups on using Blockchain solutions for advertising within VR and AR. Duncan brings his passion for technology and experience in the industry to research the impacts of virtual space on the workplace and has published reports on the future of manufacturing and the regulation of Artificial Intelligence technologies.
Cognizant engineers, modern businesses. The company helps clients modernize technology, reimagine processes and transform experiences, so they can stay ahead in our fast-changing world.
Duncan will contribute his thoughts about Natural Collaboration in Virtual Reality
Consultant Solicitor; Technology, Intellectual Property Enforcement
Alexander is LEAD ADVISOR AND STRATEGIST in numerous high-value disputes; transactions, crisis and reputation management, for Brands, Designers, Artists, Technology Providers, Data Services, Digital Platforms, Service Provider's aggregators, software and hardware providers and businesses deploying disruptive and innovative technologies often with international and jurisdictional issues. Alexander will offer the legal perspective about the potential impact that technologies can have on individuals and organizations that implement such technologies, and the ethical considerations that will allow sustainable development and implementation.
Program
- 6:30 Laura Degiovanni (TiiQu) - Intro
- 6:40 Duncan Roberts (Cognizant) - Natural Collaboration in Virtual Reality
- 6:50 Brendon McNaughton (Art Gate VR) - How the Metaverse is changing jobs and opportunities in the arts sector
- 7:00 Alexander Carter-Silk (Blue Silk Consulting-Keystone)- Ethical consideration about the impact of innovation
- 7:10 Panel discussion
- 7:50 Q&A with the audience
- 8:00 Closing remarks and closing
This event is part of TiiQu Talks | Trusted Skills that matter
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