
Is Virtual Reality the future of work?
Wed 13 Oct
|Online panel discussion
The strongest use cases for virtual reality are creative communications, training and design. Accessibility and cost of production mean that many businesses can now afford to treat VR technology as a viable option for enhancing the customer or employee experience.


Time & Location
13 Oct 2021, 18:30 – 20:00 BST
Online panel discussion
About the Conference
Research has found that VR can reduce staff training time by up to 60%, which means that VR could help cultivate a more productive workplace culture. Who is implementing what? Is the Metaverse "good" or "bad"? What are the ethical consideration of sustainable tools? Virtual Reality is among the most exciting technologies, we will learn the skills needed to make it work for the workplace.
Speakers
Brendon McNaughton is the co-founder and CEO of Art Gate VR and an internationally recognized contemporary artist. As the CEO of Art Gate he is leading a team of bright developers and innovators to develop an art district in the Metaverse. As an artist, he is known for making large-scale bronze, marble, and aluminium sculptures and exhibiting them all over the world. McNaughton views creating parts of the Metaverse as the ultimate artwork.
The mission at Art Gate is to make the…
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